WWG Admin

Game Guide – “Demented”

In order to assist Scouts in having a sound understanding of the event, we have created a “Game Guide”. The guide should be read by all attending Scouts prior to the event. Copies of this guide will NOT be provided at the event. Scouts may choose to bring their own copy if they desire. The guide is linked at the bottom of this post.

Wand Requirement

A Wizard (or Witch) cannot be a Wizard (or Witch) without having a wand. Therefore, it is important that every Wizard or Witch (aka Scout) brings a wand that suits the following rules:

  1. A wand must not be larger than 12mm in diameter, or 300mm in length,
  2. Wands are to be made from timber only (metal rods are for lightning, not magic),
  3. Each wand must be named/marked with the maker’s initials and Troop.

Wands may be lost, confiscated, or broken during the course of normal school activities, however the committee will endeavour to ensure that wands are reunited with their lost wizards.